The key mechanics for the extremes found in Heavensward.
The Limitless Blue#
- While on Bismark, a stacking debuff is applied (do nto go over 3)
- When he shudders you must leave yourself
- Keep dragons seperated and attack the add that is not the colour of you debuff
- Weather for Phase 3
- Thunder: Don’t be close to your friends. Vapor bubbles can help
- Wind: AoE knockback from center of island. Surecast/Arm’s Length
- Water: Avoid center due to splash damage kill bubbles
Thok ast Thok#
- Raidwide is called Atma-Linga
- Blinding Blade either tank share or party share
- Tapasya once tank takes the hit, move behind to avoid the next 2 attacks
- Preperation to Liberation is massive AoE around boss
- Liberation behind the boss, then look for his bodies to appear and do not stand in their dash
- Final Liberation do not be between prey targets and boss, as he dashes to them
- Knockbacks: Pillars of Heaven
The Minstrel’s Ballad: Thordan’s Reign#
Phase 2#
Stack in center to prep
- Break chains
- Towers must be soaked
- Chains must be snapped
- Attack Sword stance add
- Blue = Avoid people
- Get back to center to drop red
- Faith Unmoving = Knockback
- Dragons Gaze (do not look at eye)
- Soak Spear of Fury on Healer
The Minstrel’s Ballad: Nidhogg’s Rage#
- Deafening Bellow Raidwide
- Hot Wing Get under
- Hot Tail Get to sides
- Kill order
- Brobinyak as debuff is nasty
- Falak as debuff is nasty
- Dragon
- Tankbuster is Ala Morn
- Tank must collect Soul Tethers (so stack center)
- Fang and Claw
- Soak towers
- Bitter Hate when it gets to 8 statcks, you dead, so swap
Fang and Claw (aka dealing with the nails)#
- Blue (Fang): Will heal when anyone tethered to it takes damage
- Red (Claw): Cannot be attacked and only takes damage by those tethered to it popping orbs
Containment Bay S1T7#
- Tifferet Raidwide
- Chesed Tankbuster
- Kill adds asap; when Cochma dies raidwide
- Green / Orange: Stand on the same color side
- Alternate who soaks tower due to vuln debuff
- Orange tethers get away from boss
- Green get close to boss to take tethers
- Malkuth knockback
- Burn down Storm of Words and tanks take towers
Containment Bay P1T6#
- Thunder III Donut
- Aero III Knockback
- Cintamani Raidwide
- Avoid Daughter
- Add Kill Order
- Second Demiruge: Healer with gaze mechanic at 50%
- Third Demiurge: Drops ice puddle so move to corner, avoid Gnostic Rant by standing behind
- First Demiurge: Causes knockbacks if wrong side hit. Infusion group soak
- Scales:
- Blue weighs 3
- Orage weigh 1
- Avoid Daughter while finding right “clone” as shown below
Containment Bay Z1T9#
- Tyrfing 5 attack tankbuster
- Biting Halbard Get behind
- Southern Cross Bait then move
- Add Kill Order
- Execrated Wit to stop meteor
- Execrated Wile turn to avoid gaze
- Execrated Will nasty debuff
- Execrated Thew boring add
- If tethered stay together to avoid dot
- Wave Cannon Random line attack with bleed (Avoid if can)
- Ice to ice tower / Fire to fire tower
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