The key mechanics for the extremes found in A Realm Reborn.

The Minstrel’s Ballad: Ultima’s Bane#

Center

  • Soak the tethered orbs as a group
  • Tank LB 3 for the 4 sets of orbs to soak in lazy mode

The Howling Eye#

Center

  • Slipstream = move behind her to avoid stun
  • Kill Satin Plume first
  • OT take Chirada and party kill her first
  • Kill Suparna
  • Kill Spiny Plume when Garuda vanishes

The Navel#

Center

  • DPS rock under titan
  • Healer rock far edge south

The Bowl of Embers#

Center

  • Avoid Eruptions
  • Healers need to be away from group due to Searing Wind AoE
  • Move to left most ifrit for the dodging
  • Nails do an aoe each time one is killed
  • If tethered stay close to avoid big dot, increased damage taken and lowered damage done
  • 4th Hellfire is a raid wipe

Thornmarch#

Center

Recommended Kill Order (though not required):

  1. Ninja/Thief
  2. Bard
  3. White Mage
  4. Black Mage
  5. Others

The Whorleater#

Center

  • Head: Relfects physical ranged, does line aoe damage to tank so position in the corner
  • Tail: Reflects Magic Damage
  • Melee fine on head or tail
  • Healers avoid peeps due to the aoe damage done to them
  • Tidal Roar is the raidwide
  • Melee adds cleave
  • Kill Gyre Spumes ASAP
  • DESTROY Wavetooth (that fear is stupid when rails are down)
  • Tethered blue spumes need to be collected by a tank as they will do massive damage to whoever they are attached to which can be heavy mitigated through.

The Striking Tree#

Center

  • Wake up feared people with 1 (not more as it will kill them) AoE lightning attack
  • All targed for “fear” need to be on south part of island for 1 person to wake up
  • Kill adds asap

The Akh Afah Amphitheatre#

Center

  • Sword: Casts party shared TB Icebrand and puts blunt resistance debuff on tank
  • Staff: Puts slashing resistance debuff on tank
  • Bow: Glass dance get behind her
  • Marked player can Surecast/Arm’s Length knockback to avoid it